Head up to Jack's office and activate the Fast-Travel station that will allow him to teleport to your position. ![]() The location is a representation of a section of Claptraps memory - specifically, areas on Pandora, including Fyrestone and the Vault. The scanner will fail two more times - once mistaking you for a depressed cat in a birthday hat, and again for a racist hot dog - each time you'll have to fend off a wave of Lost Legion soldiers while the system resets.Īfter finally getting the correct sequence, the ClapTrap will open the door allowing you to get upstairs in the elevator. Cluster 00773 P4ND0R4 is a location in Claptastic Voyage. When the door (still) fails to open, follow the ClapTrap and defend it after it opens the wrong door (allowing Lost Legion soldiers into the Hub).Īfter saving the ClapTrap for the first time, follow it back to the terminal across from the elevator and re-try the scanner when prompted. Activate the scanner to enable the elevator, then follow your waypoint to the Robot Repair shop when it inevitably doesn't work.Įnter the shop and release a CL4P-TP unit from the large crate, then follow it back to the elevator. Sigh angrily, then blast your way through dozens of Lost Legion soldiers until your reach the elevator that will take you up to Jack's Office. Engineer: Can construct protective force fields, sentry turrets and singularity generators that pull enemies towards them.įight your way through the hub until you reach the Hall of Helios and Zarpedon will lock the path to the laser eye.Scout: Uses cloaking abilities to approach foes undetected.Medic: Regenerates the health of other Lost Legion soldiers.Your new foes are considerably tougher than the grunts you gunned down while escaping Helios, and they've got several new troop varaints - each with their own special ability: Once youve collected 3 prisms and killed off 20 Darksiders, return to SC4V-TP at the Crisis Scar entrance. And yeah, if you are anywhere near 24, consider just running to each power source. If he manages to get to the saferoom, theres a button around the corner that will open the door for a few seconds. Yep, hooray for repetitive level design They are all marked on the map, but - you guessed it - the map is again populated with enemies. Use the FT port to travel back to the Helios space station.Īfter reaching the Hyperion Hub of Heroism, you and your fellow Vault Hunters will be facing the Lost Legion for the first time since Chapter 01. :) And in Borderlands: The Pre-Sequel fashion, we have to now destroy three more of these power sources. 69 28K views 8 years ago Borderlands The Pre-Sequel Red, Then Dead Walkthrough Gameplay includes the complete Red, Then Dead Mission Guide for PC, PS3, and Xbox 360 in 1080p HD. Follow your waypoint around the ice flows - taking out any bandits or monsters that may attack along the way - until you reach the other entrance to Crisis Scar, then give the password.Once you've re-upped your arsenal, return to Jack and follow him to the Fast-Travel station with Roland and Lillith. Now that you've found the room, you'll need to open the safe. Simply follow your Area Waypoint until you get to a closed door, this is where the Scavs come out the be shot by the turrets. In this mission your objective is to let turrets kill 12 Scavs. Play the game as normal through the Main Missions until you get to the Let’s Build a Robot Army Mission. Head on through the door into the security room. Step 1: Here’s how to reach the Loot Cave location. Once you make it back to the entrance, the clumsy ClapTrap reveals that he's broken the main door - but you can use the side entrance that isn't too far away. Go over to the right-hand side of the door, opposite the 'Scav' marking. ![]() It looks like it only requires a single switch because there's just one red light above the door. The mission objective at this point is 'Get to the engine room'. In Borderlands: The Pre-Sequel, Mongol can be obtained from grinding weapons with the. It's in the bottom floor of a large room with multiple levels, where you fight a lot of enemies. Steam Community :: Guide :: All Legendaries and where to find t. ![]() Once you've collected 3 prisms and killed off 20 Darksiders, return to SC4V-TP at the Crisis Scar entrance. 1 There's a Dahl chest in Pity's Fall, behind some electric fences. ![]() The Darkside gang members are well armed and heavily armored, so make liberal use of your most deadly weapons and action skill (especially if you're playing alone). Travel to the waypoint outside the Darksider base and head inside. A scatter-brained SC4V-TP will inform you that only new members of RedBelly's gang are allowed in - and to pass initiation you'll have to kill a bunch of Darksiders and collect the prisms they keep as trophies. After exiting Moxxi's back door, make your way to the objective waypoint at the entrance to Crisis Scar.
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